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Drift.Wav Development


DWII 0.57
What's new in 0.57? - GENERAL New water system for better looking water on open world maps and flood race. 3D Audio implementation / configuration for engine & other vehicle sounds. New customization system for tires, VFX and more. 4 New shops to purchase items from. 20+ new VFX to choose from in each customization category. Fog configuration panel simplified and fixed up. New & Improved "Wav Cube system" Able to make post process effects change with music, etc. More audio im
Oct 82 min read
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DW Devlog v0.56
Big Changes to rewards and other big changes : ) WHAT IS NEW? Tricks / Air Control New air control / trick detection system. New tutorial segment added for air control / tricks. New Style multiplier system when doing tricks. New auto flip system for when the vehicle is on its side / roof. Game-modes & rewards New hidden vehicle category for unlock-able / easter-egg vehicles. 30+ new vehicles added to the new "Special" catgegory. Changes to over 200+ vehicle objects. Game-mode
Sep 121 min read
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DW Devlog v0.55
Structure of this post is very unorganized & vague due to not keeping great track of what was done since the last update, but more just working to get things to where I know they need to be. Still far from that point but this should be a good step in that direction : ) WHAT IS NEW? OVERALL Major changes to all game-mode road generation systems Major changes to all vehicle & AI controller systems Tutorial added ( can be replayed at any moment ) Going over all basic controls in
Jul 182 min read
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Major Back-End Update: Replay System and Much More in Progress!
Major update, added replay system and so much more!
Apr 112 min read
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DW Devlog v0.54 - 07/12/25
Updates to Game-modes, Leader-boards, mechanics and more! Small snippet testing the new Slow-Motion mechanic on the newly updated legacy...
Jul 12, 20252 min read
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DW Devlog v0.53 - 07/06/25
DriftWav Steam page is now live, physics updates and much more in DW v0.53!
Jul 6, 20252 min read
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DW Devlog v0.52 - 06/29/25
New Logo & Lots More! ANGULAR DAMPING After some testing with beta testers we noticed that the new high speeds I introduced added alot of...
Jun 29, 20253 min read
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DW Devlog v0.51 - 06/26/2025
Beta feedback and general bug fixes! CENTER OF MASS After a slower start to my beta than expected, we started to get some feedback and I...
Jun 26, 20251 min read
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DW Devlog v0.5 - 05/18/2025
Major Overhaul & Multiplayer! Too much to fit into 1 devlog, was a lot of work that I had started several months back that has finally...
Jun 26, 20251 min read
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Devlog #7 - 04/18/2025
Gamemodes, UI and much more! Spent a good month working on game-modes like the highway & cop-chase. The endless game-mode will share a...
Jun 26, 20251 min read
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Devlog #6 - 03/12/2025
Breaking Ground on a new Free-Roam Map! Nothing major in this update besides the many hours spent sculpting a new free roam map and its...
Jun 26, 20251 min read
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Devlog #5 - 02/22/2025
Testing new features & tweaking the game loop! Starting with first person, I wanted to create a system / interior that was updated and...
Jun 26, 20251 min read
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Devlog #4 - 01/12/2025
Making more maps and starting the code for game-modes! After testing with the previous map I had made I really was not too much of a fan,...
Jun 24, 20251 min read
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Devlog #3 - 12/15/2024
Creating some maps & getting some cars! Now that I have a clear idea on the project as well as a render-pipeline selected. I wanted to...
Jun 24, 20251 min read
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Devlog #2 - 08/13/2024
Setting up the project.. I wanted DW II to not only be more scalable, but while I was at it I might as well attempt to make it look...
Jun 24, 20251 min read
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Devlog #1 - 07/27/2024
Concept / Idea for starting DW II. While attempting to update the current and original drift.wav - I kept running into issues due to the...
Jun 24, 20251 min read
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