Devlog #2 - 08/13/2024
- Matthew Weston
- Jun 24
- 1 min read
Updated: Aug 10
Setting up the project..
I wanted DW II to not only be more scalable, but while I was at it I might as well attempt to make it look better and have more to do! I started this by changing render-pipelines from URP -> HDRP.
At this time I was also getting some help and assistance from a talented programmer friend who I will just call chip. Helped a bunch with some technical perspective and helped with some early stage problem solving which was really important to get the project moving. These are some screenshots - there was quite a distance of time between pictures. OSRS seemed to have taken over my life for a brief period in-between development.






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